The Houses in 1346
From Dead Air
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The Great Houses
House Jerbiton, The House of Artists
House Criamon, the House of the Wise
House Mercere, the House of Knowledge
House Bonisagus, the First House
House Verditius, the House of Makers
The Tattered Houses
House Flambeau, the House of Light
House Tytalus, the House of Conflict
House Bjornaer, the House of the Beast
The Lost Houses
House Merinita, the House of Faerie
House Guernicus, the House of Law
House ex Miscellanea, the House of Many Parts
The House Forgotten, the House of the Old Ways
The House Unnamed, the House of Strategy
A Timeline of Events - The Greater Alps in 1346 - The Structure of the Tribunal Meeting of 1347 - The Peripheral Code of the Greater Alps
Introduction to Ars Magica - The Order in 1346 - A Who's Who of Attendees - How the Game is Played